ce.exe v1.4.3 Features:
- Removes the 2000 limit on the 'viewdist' command line parameter. Draw the whole map every frame! Recommend ~ 5000
- Removes the zoom-out limit in the F9 view
- Removes the zoom-in limit in the F9 view (not so useful except for those extreme machinima closeups)
- Removes 100 ... 500 limit on the Field of View (FOV) F12 command line parameter (250 is default). Warning dont go much outside the original limits.
- Lengthened the vehicle popup distance so vehicles appear in the distance sooner. (NB CE must be set to high detail for this to work)
- Fixed CE hanging intermittently upon exiting the torpedo boat. This makes maps with torpedo boats now fully playable in multiplayer.
- Fixed Font scaling at higher resolutions so text does not overlap and it can be clearly read
- Similarly fixed the version display on the level load screen so it can be read at higher resolutions.
- Show teammates as a "T" symbol in the tab map (Todo: Hide phantom player re dedicated servers)
- Fixed bug in the scripting function "REFGetPlayerInx(PlayerNr, Inx)" to allows it to handle undefined PlayerNr's
CE really looks spectacular @ 1280x1024 with full Anti-Aliasing and a viewdist of 5000
Download the patcher here (link fixed 21 dec 2011).